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When it comes to movie videogames, developers have the choice to go the G-Force / Avatar route and make a game that’s compelling on its own, or they can take the Kick-Ass approach and release a steaming pile of refuse and hope the name brand brings in the sales. The Green Hornet for iOS opts for the latter route. And while it’s not as unplayable as Kick-Ass, it is a rushed, clunky, wholly unimaginative cash-in.